Crest - An Indirect God Sim Download No Password
- kabipphygato
- Sep 11, 2019
- 5 min read
About This Game Welcome to Crest, a unique take on the traditional god sim, where your word is gospel. Control and guide your followers by issuing commandments written in an evolving pictographic language.How these commandments are interpreted and remembered is not set in stone. What you communicate and what experiences your followers have with the environment is the basis for their religion. Over time, commandments can develop different associations and completely change their meaning. After all, your followers still have free will and will sometimes do what they think is best for them, regardless of what you had in mind.The consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment, your people's beliefs and their feelings about you. Will they love, respect or fear you?Key FeaturesCreate your own religion, nurture your followers and observe how they evolve, or die, as a result of your decisions - including the unintended consequences of your commands! Sandbox-style gameplay: Oversee a world where weather, vegetation, mineral deposits, drought and animal behavior will create surprisesWeave your own stories through trial and error. The history of your people will be chronicled and presented to you at the end of your vigil using the in-game storybuilder.Progress by unlocking new words, increasing the complexity of your commandmentsCustomize the difficulty of your games with various amounts of resources, animals, islands and overall island qualityBuilt-in Twitch support: When you live-stream the game on Twitch, your viewers can join your cities and vote on commandments to help or disrupt your godly plansSettingCrest is an Afrofuturist game that re-imagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.Progression and LosingCrest is a game about surviving and you can never win the game, only survive and experience an interesting journey. Its focus is on replayability. Every new world you start is unique and will write its own stories. If all your followers die, that world is gone forever. However, you will still be able to view the legacy of your previous worlds. As long as your people live you can continue playing and further shape your own history by creating more and more complex commandments with newly unlocked words. 7aa9394dea Title: Crest - an indirect god simGenre: Casual, Indie, Simulation, StrategyDeveloper:Eat Create SleepPublisher:Eat Create SleepRelease Date: 8 Mar, 2018 Crest - An Indirect God Sim Download No Password (pc) crest an indirect god sim. crest - an indirect god sim wiki. crest an indirect god sim trainer. crest an indirect god sim. crest an indirect god sim gameplay. crest - an indirect god sim download. (pc) crest an indirect god sim. crest an indirect god sim trainer. crest - an indirect god sim wiki. crest an indirect god sim review. crest an indirect god sim gameplay. crest an indirect god sim review. crest and indirect god sim. crest an indirect god sim. crest - an indirect god sim скачать. crest and indirect god sim. crest - an indirect god sim скачать. crest - an indirect god sim download TLDR; the design leads to a frustrating and disheartening experience despite the interesting ideas.I only played the game for 2 hours, so perhaps some of these problems aren't as bad later on or in a different mode, but here's what made me stop enjoying it:First problem: The events of the game are very divorced from the actions the player takes, meaning there is no feeling of satisfaction from making a good choice. On top of that, the clear, quest-style method for gaining research points really doesn't mesh well with that indirect nature - it took me over half an hour to go from 7\/8 to 8\/8 bushes planted, with most of my commandments going into 'pick berries'.Second problem: There are really only 4 different types of 'nouns' - food, terrain, ores and people - and only 2-3 of the verbs are relevant to the groups other than people (why would people near lions specifically attack\/not-attack people near hyenas?), meaning the core gameplay gets boring pretty fast.Third problem: it really sucks to be put into a perfect, beautiful world with no war and no problems, be given the task of keeping people with emotions and needs and autonomy safe and happy, and then slowly see the resources stripped bare, people hating and destroying things and eventually fighting among themselves, while feeling like it's both your fault and the nature of the game.The core idea is interesting, but it doesn't fit with the game it's in, like bacon in a cake. I think if perhaps it was set up more like a puzzle game - with a dysfunctional country that you have to 'fix' through the commands - it would work a lot better.. unless the dev pulls off a miracle before they abandon it then its not worth your time. Dev Blog #142 - Thinning Out: Something strange is happening. After Leo leaving us last week, we started the week with even less people since Martin and Jens went on vacation. We kept losing people during the week and for the last two days only four people were left in the offices. Is Crest taking over the real world? On the other hand we managed to erase even more bugs as you can find out in our latest Dev Blog.[eatcreatesleep.net]. Dev Blog #145 - Something is Rotten…: In the community module! This week we posted on steam what the community module is going to be about and we’ve been working hard on advisors, monuments, remnants of the world and more. We’ve also moved in to a new office space. Oh, if you want to find out what is rotten, read more about what we’ve been doing on the blog[eatcreatesleep.net].. Dev Blog #136 - Late Night Bug Squashing: Panic, stress, not enough sleep and a lot of dead bugs: the pressure was high to get a working build ready until Wednesday evening before the start of Patrick’s “Tour d’Europe”. Find out what kept the team busy this week in our latest Dev Blog[eatcreatesleep.net].. Inheritors Update Now Live! Baby Animals - Custom Games - Twitch Integration: We've secretly been working on a major update and are very happy to now finally be able to present it to you: the Inheritors Update, a free, automatic update for all players on all platforms, available RIGHT NOW!New features. The Future of Crest: With the release of the Community Module behind us, we started talking about what’s next for Crest. For a whole day the company divided up into groups and discussed what the current problems are and how we could fix them. The following points are to be taken with a grain of salt and are not set in stone. Pacing/Difficulty
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